Sands of Osirion

Day 2: Into the Cellar
The Investigation Begins

Searching the widow’s cellar for demons soon revealed a network of ancient passageways, recently excavated and still being uncovered. The passages are connected to several cellars, and upon looking into one of the other cellars, the group noticed a pair of masked men digging a hole to bury a large cloth bundle.
When Ka-Haseid snuck in and grappled one of the suspicious figures, the other attempted to flee, but was killed by a well-placed punch from Biff. The captured man was interrogated, but was only able to say that he was ordered to bury the bundle, revealed to be a body, by his superior in The Veiled Society, a crime syndicate of unknown leadership.
Emerging from the cellar, the group found themselves in what appeared to be the scene of the murder, a high-class home with bloodstains on the floor of the front room. The guards arrived and brought the group in for questioning, but they were able to convince the tribunal of their innocence…with the exception of Biff, whose fate is still under consideration due to his confessed role in the Veiled Society member’s death. All four of them were asked, as witnesses to the crime, to assist the assigned tribune with the investigation.
The murdered woman is Tania Nassor, daughter of Teremun Nassor and neice of Bey Nassor, leader of the Nassor family faction.

Upon returning to the scene, the following clues were uncovered:

  • A bloodstain on the floor of the front room of the home, with what appears to be the beginning of a message crudely written in it: FADFARTARTAO…the letters are unclear
  • A dagger near the bloodstain, crusted with dried blood and a few strands of red hair
  • Drops of a brownish liquid amid the bloodstains, which when tasted seems to be a particularly strong wine
  • Broken vases, dishes, and furniture; signs of a struggle
  • Tania Nassor’s body: rope marks on her neck, no other injuries; dried blood and red hair under her fingernails; barefoot and dressed in a fine house-robe
  • Signet ring near the cellar entrance, with the emblem of the Usaphaidos family (downward scarab over a hill)
  • Traces of pitch on the cellar ladder and cellar exit
  • Bloodstained hemp rope, found near the cellar entrance
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Day 1: Arrival in Totra
Festival of Peseshet

A group of travelers on board a ship drew near to their destination, the city of Totra, a trade and cultural center in the nation of Osirion.
Fizzlewick Wizzlefick, gnomish wizard and tinkerer, sought to establish trade connections and discover new and interesting devices in Osirion.
Pasha, a well-dressed and private man, has an interest in the politics of the city and country. At least, that is what he was willing to share.
Biff Diamonddeath, a dwarf with a dangerous scowl, came for the promise of fortune in the treasures of an ancient empire.
Ka-Haseid, a friendly half-orc serving as a hired guard on the ship, has decided that the sea life is not for him, or his stomach, and now seeks employment in this new city.

Upon leaving the boat and approaching the gates, the group submitted to the mandatory binding of their weapons by guards in shendyt with a ship icon, and proceeded into the city, where the streets were filled with people, food, music, and a general air of celebration. A quick question determined that today is the Festival of Peseshet, a celebration honoring a legendary healer-cleric from the city in the days of the ancient pharoahs.
Through the procession, an argument in the street, and some questioning (for those characters who asked), it is revealed that there are three major families in a power struggle for political control of the city’s votes on the Council of Sun and Sky in the capitol.

The travelers went their separate ways to enjoy the festival and settle into the new city, were approached with (possibly suspicious) offers of employment, and went to sleep in their separate inns.
They were once again brought together the next morning, by a hysterical widow pleading for someone to get rid of the demons in her cellar…

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